#ifndef __SCENE_OBJECT_HH__
#define __SCENE_OBJECT_HH__

/**
 * @file SceneObject.hh
 * @author olgierdh@gmail.com
 */
#include "Orientator.hh"

/**
 * @class SceneObject
 */
class SceneObject
{
public: // ctor & dtor
   SceneObject( void )
   {
      
   }
         
public: // virtual methods
   virtual void update( float period );
   
private: // private members
   Orientator  mOrientator;
};

#endif //__SCENE_OBJECT_HH__